World of warcraft intimidating shout Webcams videochat live xxx

Thunderclap Description: Thunderclap is one of the best Warrior abilities.

world of warcraft intimidating shout-60world of warcraft intimidating shout-70

It's worth noting that from an item-level standpoint, the benefit it provides isn't as strong as Battle Shout's - it provides the equivalent of 73 Stamina to the group, whereas Battle Shout provides the equivalent of 152.5 Strength.

Most useful in groups where some or all of your party members will not benefit from Battle Shout's attack power boost, or in tanking situations where the increased survivability outweighs the increased threat/damage from Battle Shout.

Because it is a special attack, however, you will gain zero rage from that attack - and because it's an on-hit ability, it effectively consumes whatever Rage you would have generated on that attack normally.

This leaves Heroic Strike with a deceptively low listed Rage cost compared to the actual amount of Rage you spend.

but having a group of enemys tremble in place for 8 seconds seems like a good thing to me... pop int shout, and you have 8 secs to gain aggro or have DPS aoe dps the crap out of them.again, ive only played my tank for almost 2 weeks now, so i dont really know what to expect later on as a tank, and this could be one of the many things in the game that seem awesome in theory, but arnt that . IMO it seems pretty usefull as long as its fixed like the above poster said... not that I would ever Polymorph a Gorilla into a Monkey just for kicks ) but there's not really much you could do with that to make the amusing Glyphs....unless you could get a Glyph that made it so you audibly shouted "For Pony! But it is great for PVE utility as it is a very weak form of CC every 2 minutes.

It is like smart boomkins glyphing for Starfall in PVE. Same concept, you don't want to use Intim Shout in an expansion that provides you to CC from tanks taking too much damage and healers not having the regen to mindless spam heals.

Additionally, special attacks cannot glance, which gives this ability an even greater damage bonus. Finally, when using a sword-and-board it's an effective threat generation ability that does not trigger the global cooldown.

This allows you to increase your threat output in situations where you are able to keep your normal threat rotation on cooldown regardless.

Description: One of your first attacks, and one of the most versatile ones.

It turns your next autoattack into a special (or yellow damage) attack that deals additional damage, as well as causing additional threat.

Heroic Strike becomes considerably stronger when dual wielding, largely as a result of the same issue that makes it mediocre with a two-hander; it turns your attack into a special (yellow) attack.

Tags: , ,